Blizzard sells four Warcraft strategy games and has not made a new one in years. Here is what each release actually offers in 2026, and what a real Warcraft IV would have to get right.
Three genuinely turn-based strategy games that run in any browser with nothing to install, for locked-down laptops and hardware that gave up years ago. Plus the Wesnoth myth that keeps showing up on every other list.
Four turn-based mech games ordered by how much the tonnage math actually decides fights, from BattleTech’s spreadsheet hangar down to Into the Breach, which throws all of it out and still wins.
Four turn-based multiplayer games built for async play across time zones, from ninety-second phone turns to four-player fantasy campaigns, plus why the old Hero Academy crowd has nowhere to go home to.
Four turn-based gacha games where a free account with good habits beats a whale who never learned the systems, plus an honest note on why Honkai: Star Rail didn’t make the cut.
The short list of turn-based MMORPGs that still have players in them, with honest population notes and whether a new account can still catch up.
Four turn-based roguelikes sorted by how much a death actually costs you, from Tangledeep’s optional permadeath to Shiren stripping your whole inventory.