Among city building games PC players can buy today, Cities: Skylines II gives you the most scale and Workers & Resources: Soviet Republic gives you the most simulation. Pick between those two and you have already made the decision that matters.
Everything else here earns its place by doing something a console or phone port cannot. PC is where this genre keeps its teeth: bigger maps, deeper supply chains, and mod support that outlives a developer’s patch schedule. There are plenty of PC games building small settlements. Very few build systems.
Only one of these five is genuinely hard to run on a mid-range GPU, and its entry says which. If you want the whole genre rather than the PC half, the full city builder ranking covers mobile and console too. Strategygame.org sorts these by how much simulation you get per dollar, and that is the order below.
1. Cities: Skylines II
Buy this one if you want the biggest canvas and you have the hardware to feed it. Colossal Order’s sequel tracks individual citizens across a road network far larger than the original could hold, and the traffic model finally accounts for lane choice instead of treating every car as a lemming.

The catch is performance, and pretending otherwise would be dishonest. Steam’s all-time review score sits at 57 percent positive, and most of that anger is framerate rather than design. Recent reviews have climbed past 70 percent as patches landed, which tells you the direction of travel.
Mods live on Paradox Mods rather than the Steam Workshop, a call made for console parity that cost PC players tooling they had spent a decade learning. At $49.99 it is the priciest way in for the least stable experience, and it is still the one I would install first.
2. Anno 1800
Anno 1800 is the strongest argument on this list for why the platform matters. The console edition arrived in March 2023 with the base game and free updates only, and Ubisoft confirmed no gameplay DLC would follow it. On PC there are twelve major DLC packs across four season passes. Same game, two very different depths.

What you are buying is production chains. Soap needs tallow, tallow needs pigs, and the pigs need a farm you placed forty minutes ago on an island you now regret. The old world and new world split forces two economies that depend on each other, and the shipping lanes between them are where most players finally break. It sits closer to world building games than to a straight city sim, which is the appeal.
The base game is $59.99 before any of that DLC, and the full stack costs more than most people expect. It is also seven years old and still sits at 78 percent positive across nearly 12,000 Steam reviews, which is the counterargument.
3. Workers & Resources: Soviet Republic
This is the deepest economic simulation here and the one most likely to make you quit inside an hour. You are not zoning residential blocks. You are deciding whether gravel arrives by truck or by rail, whether workers walk to the factory or ride a bus you scheduled, and where the electricity to run any of it comes from.

It left early access in June 2024 after six years, and the 1.0 build is stable in a way Cities: Skylines II is not. Reviews on its Steam listing sit at 89 percent positive from roughly 8,700 players, a strong number for something this hostile to newcomers.
The interface is the weak point and always has been. Expect to learn the game from community videos rather than the tutorial. At $39.99 list, and often far less on sale, it is the best value on this page.
4. Manor Lords
Manor Lords is the prettiest settlement builder on PC and the least finished. It is still in early access more than two years after its April 2024 launch, and Slavic Magic ships large updates slowly. Update 8 added the Wide Valley map, cattle, cider production, and an advanced construction pass, which is real content and also a reminder of how long the roadmap runs.

Texture is what it does better than anything else. Burgage plots grow their own gardens, oxen drag timber down paths they actually wear into the ground, and the seasons change how the village feeds itself. The battles are the weaker half and the developer has said so himself. For the wider era, our medieval city builders list has the finished alternatives.
Buy it now if you enjoy watching a game grow. Wait if you want a finished economy. At $39.99 it costs the same as games that are done, which is the fair criticism.
5. Timberborn
Timberborn reached 1.0 in March 2026 after four and a half years in early access, and the full release is the version worth buying. Beavers, vertical building, and water physics that genuinely simulate flow, drought, and contamination across the whole map.

The hook is water. You dam a river, dig a canal, and route the flow to fields that would otherwise die in the dry season. Get the gradient wrong and you flood your own district, which happens to everyone exactly once.
It ships with official mod support and runs natively on Mac as well as Windows, the only pick here that does. At $34.99 it is the friendliest way in, though the mid-game sags once your settlement stabilizes and the difficulty curve flattens.
The City Building Games PC Players Should Buy First
Start with Timberborn if you have never finished a city builder. It teaches systems thinking without a spreadsheet and costs the least to abandon. Move to Anno 1800 when you want production chains that punish sloppy planning, and to Workers & Resources when you want that punishment without the charm.
Cities: Skylines II is the pick for raw scale, provided you check your GPU against the store requirements before you spend $49.99. Manor Lords is a purchase you make with your eyes open about early access, and there is no shame in waiting.
All five are Windows-first, and that is not an accident. Mouse precision and memory headroom still set the ceiling for this genre, the same reason our wider PC strategy coverage keeps circling back to the desktop. More lists like this one live in the rankings archive.
Frequently Asked Questions
What are the best city making games for PC beginners?
Timberborn is the easiest start at $34.99, because water physics teach you cause and effect faster than any tutorial. Cities: Skylines II is the next step if you want a modern metropolis rather than a settlement. Skip Workers and Resources until you have finished at least one other builder.
Are any of these city building games free on PC?
None of the five are free. Cities: Skylines II runs $49.99, Anno 1800 is $59.99, Manor Lords and Workers and Resources list at $39.99, and Timberborn is $34.99. All of them go on sale regularly, and Workers and Resources discounts the hardest.
Does Cities: Skylines II run well now?
Better than at launch, though it is still the most demanding game on this list. Steam’s all-time review score sits at 57 percent positive while recent reviews have climbed past 70 percent, which reflects the patch work rather than a redesign. Check the store page requirements against your GPU before buying.
Do any of these city builders run on Mac?
Only Timberborn, which ships a native macOS build alongside Windows. Cities: Skylines II, Anno 1800, Manor Lords, and Workers and Resources are Windows-only according to their Steam listings, so Mac players need a compatibility layer or a second machine.
What PC games are like Anno 1800?
Workers and Resources: Soviet Republic is the closest match for production-chain depth, trading Anno’s presentation for far harsher logistics. Timberborn hits similar planning beats at a smaller scale. If you want the older Anno formula, the 1404 and 2070 entries still hold up on PC.
